int eSize; //繧ェ繝悶ず繧ァ繧ッ繝医�繧オ繧、繧コ int speed = 5; //繧ェ繝悶ず繧ァ繧ッ繝医�繧ケ繝斐�繝� int x = 0; //繧ェ繝悶ず繧ァ繧ッ繝医�x蠎ァ讓� int y; void setup() { size(400, 400); noStroke(); //霈ェ驛ュ繧呈緒縺九↑縺� fill(0); //繧ェ繝悶ず繧ァ繧ッ繝医�鮟� } void draw() { background(255); // 霆瑚キ。繧呈ョ九☆蝣エ蜷医�縲∽ク九�3陦後rON縲|ackgound繧丹FF縺ォ縺吶k /* fill(255, 50); //騾乗�蠎ヲ縺ョ縺ゅkrect繧呈緒逕サ rect(0, 0, width, height); fill(0); //繧ェ繝悶ず繧ァ繧ッ繝医�鮟� */ ellipse(x, y, eSize, eSize); //蜀�r謠上¥ eSize = 50; ellipse(y, x, eSize, eSize); eSize = 20; //i縺ッ0縺九i蟋九∪繧翫�400莉・荳九�郢ー繧願ソ斐&繧後k縺溘�縺ォ10縺壹▽蠅励∴縺ヲ縺�¥ for(int i = 0; i <= 400; i = i + 10) { ellipse(y, i, eSize, eSize); eSize = 10; } //繧ゅ@縲』縺ョ蛟、縺檎判髱「縺ョ蟷�サ・荳翫↓縺ェ縺」縺溘i縲』繧�0縺ォ謌サ縺� if (x >= width) { x = 0; } } void mouseMoved (){ x += speed; //x蠎ァ讓吶↓speed縺ョ蛟、繧定カウ縺� x = mouseX; y = mouseY; }