boolean drawFlag = true; //謠冗判繧定。後≧繧ソ繧、繝溘Φ繧ー縺九←縺�°繧呈アコ螳壹☆繧九� void setup() { size(400, 400); } void draw() { if (drawFlag) { //謠冗判繧ソ繧、繝溘Φ繧ー縺ァ縺ゅl縺ー background(255); float cx = width/2; //蜀��荳ュ蠢�(x) float cy = height/2; //蜀��荳ュ蠢�(y) float radius = width * 0.25; //蜀��蜊雁セ� float radian = 0; //隗貞コヲ float blur = 50; //豁ェ縺ソ譛螟ァ驥� float px = 0; //1繝ォ繝シ繝怜燕縺ォ險ュ螳壹@縺毋蠎ァ讓吶r險倬鹸縺吶k縺溘a縺ョ螟画焚 float py = 0; //1繝ォ繝シ繝怜燕縺ォ險ュ螳壹@縺毓蠎ァ讓吶r險倬鹸縺吶k縺溘a縺ョ螟画焚 for (int i = 0; i < TWO_PI/0.01; i ++) { radian += 0.01; //隗貞コヲ(繝ゥ繧ク繧「繝ウ)繧呈ョオ髫守噪縺ォ蠅励d縺励※縺�¥ float blurredRadius = radius + random(blur); //蜊雁セ�r繝ゥ繝ウ繝繝�縺ォ豎コ螳壹☆繧�(蝓コ譛ャ驥�+豁ェ縺ソ(0-50)縺ョ繝ゥ繝ウ繝繝�) float p1x = cos(radian) * blurredRadius + cx; //轤ケ1縺ョx蠎ァ讓吶r豎コ螳壹☆繧� float p1y = sin(radian) * blurredRadius + cy; //轤ケ1縺ョy蠎ァ讓吶r豎コ螳壹☆繧� // 蜀�°蜍輔r菴懊k譎ゅ�x蠎ァ讓吶�cos,y蠎ァ讓吶�sin繧呈アコ繧∵遠縺。縺ァ隕壹∴繧九→濶ッ縺�→諤昴>縺セ縺� // x縺ッcos(繝ゥ繧ク繧「繝ウ) * 蜊雁セ� + 荳ュ蠢�せ縺ョx // y縺ッsin(繝ゥ繧ク繧「繝ウ) * 蜊雁セ� + 荳ュ蠢�せ縺ョy if (i > 0) { //繝ォ繝シ繝励′2蝗樒岼莉・髯阪↓縺ョ縺ソ謠冗判縺吶k(1蝗樒岼縺ッ縺セ縺�px,py縺梧アコ螳壹@縺ヲ縺�↑縺��縺ァ) line(px, py, p1x, p1y); } px = p1x; //谺。縺ョ繝ォ繝シ繝励�縺溘a縺ォx蠎ァ讓吶r菫晏ュ倥☆繧� py = p1y; //谺。縺ョ繝ォ繝シ繝励�縺溘a縺ォy蠎ァ讓吶r菫晏ュ倥☆繧� } drawFlag = false; //謠冗判縺檎オゆコ�@縺溘�縺ァ繝輔Λ繧ー繧断alse縺ォ縺励※縺翫¥ } } void mousePressed() { drawFlag = true; //謠冗判繧ソ繧、繝溘Φ繧ー縺ォ縺吶k }